Fimo Engine I: Auto Registration
What is fimo Recently, I have started working on a small game engine, which I named fimo. By “recently” I really mean “a couple of years ago”, and “started” should really be understood as me constantly restarting from scratch once I encountered some major design flaw or started to get bored…nevertheless I now settled on an in my humble opinion, interesting core architecture, with many challenged ahead of me. Some might question the utility of having projects that I not only never intend to bring to completion, but even frequently restart. To them, I would say, you’re right. I’m sorry, how dare a man have some hobbies and not spend all of their time for their sustenance and the greater good? ...